New Version Release: Patch 2.0.24

I. Introduction to Nomad


  • Attack Type: Melee
  • Damage: 54-58
  • Range: 125
  • Attack Speed: 0.81




The battle-hardened hunter of a hundred clashes
first appeared on a dusky eve, a lone messenger
and executioner to the Legion from vast desert wastes.
Rumored to serve no one, and not unlike the very Sand
Wraith he hunts, the Nomad's stern and offsetting
demeanor has yet to gain him the trust of Legion soldiers.
Nonetheless, his eagle-like reflexes and the swiftness
with which he swings his gargantuan blade have made
believers of heathens yet.




II. Ability information
&
starting gear

Nomad doesn't have the best base stats so in the beginning of the game be buy some
+stats gear, however his abilities allow for great survivability and ganking opportunity.








The first move I'm going to discuss is the first
ability you can learn called "Sandstorm." I've
come to find that this move is most important
to survivability and lane control with your
allies vs. foes in team battles. It is also incredible for getting to the
top and bottom rune locations early in the game for some nice rune
control. What basically happens is when you activate the ability,
the Nomad controls the land beneath him and a cyclone of dust erupts
violently around him that swallows himself and nearby allies in a dusty
cloud of natural invisibility. While in the dust, teammates receive
increased MS (movement speed) and foes snared with MS reduction.
Necessary for initiation on ganks, and fleeing in retreat to safety!
A comrade in battle can be saved by the Nomad easily. No one can
see through the sandstorm!

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